Game Informer

Game Informer

Reviews

578 reviews
Silent Hill f faithfully retains the series’ classic elements with some cool reinventions to deliver a more than respectable horror romp. I just wish it were scarier and, ultimately, more substantial.
Dying Light: The Beast can feel a touch safe at times with a serviceable story, but the high-flying parkour and gorgeous graphics are top-notch.
Though there’s substantially less content and replayability than its primary contemporary, Sonic Racing: CrossWorlds is concise and effective in its mission, offering the most well-rounded kart racer of the year.
Hollow Knight: Silksong is beautiful, nuanced, and deeply rewarding, but it’s also tuned to be grueling in ways that aren’t always fun in the traditional sense.
Its adorable aesthetic and wordless storytelling make this brief adventure one worth sharing with family or a friend, but its distant camera angle and visual filters were frustrating obstacles on an otherwise picturesque road.
Though its narrative and level design sometimes get in the way, the entire package is still a setpiece-filled action romp and one of the year’s best shooters.
Borderlands 4
8.5/10
85
Though many of the series’ core elements remain intact, Gearbox has refined and reconfigured them in such ways that Borderlands 4 rises beyond anything the series has accomplished to this point.
If you’re in the mood for something that recalls games like Resident Evil 4 and Dead Space, Cronos might hit the spot. But it’s not without its pain points.
Hell is Us
8.25/10
83
Hell is Us isn’t perfect, but it’s a bold and respectable debut that largely delivers on its puzzle-solving promise, despite middling combat and uneven storytelling.
Shinobi: Art of Vengeance should serve as a blueprint for delivering a retro-facing experience of an absentee franchise while still leveraging modern technology and game design conventions.
Metal Gear Solid 3 didn’t necessarily need a remake, but now that it’s here, I’m not sure I will ever be able to go back to the original versions.
Is This Seat Taken takes a beautifully simple premise – sitting people in chairs – and iterates on it in consistently creative and exciting ways.
Drag x Drive
6.75/10
68
I will always appreciate Drag x Drive for being unlike anything else and working better than I expected, but there just isn't much to it.
Sword of the Sea moves at the pace of a magical swordsperson speeding across sand dunes on a floating blade at 170 miles per hour, and it never gives you a reason to look away.
And Roger
8.5/10
85
While I wouldn’t wish the plight of And Roger's protagonist on my worst enemy, I would happily recommend this experience as another strong example of video games' strength as a storytelling medium
Recent updates have eliminated the tedious grind for upgrades, but the lack of a strong foundation underneath leaves FBC: Firebreak with too little, too late.
Despite various important improvements, Madden NFL 26 falls well short of being championship caliber.
Shadow Labyrinth is uneven, overstuffed, and often frustrating. It has decent moment-to-moment gameplay, but it fails to materialize into something coherent.
Wuchang is a fun Soulslike with novel ideas, but it ultimately doesn’t reach the upper echelon of its stronger contemporaries.
For all the great prequels out there, Mafia: The Old Country is proof that going backwards isn’t always an interesting way forward.